Let's create a dungeon with Cairn 2e - part 2
After creating a realm , a faction and a forest for my future Silksong-inspired duet campaign (I talked about how the idea came to be here ) I've started creating a dungeon (The Abandoned Manor) that will be part of said forest using the procedure included in Cairn 2e's Warden's Guide. You can find part 1 here . Let's continue! After rolling for the general characteristics of the dungeon and the factions inhabiting it, it's now time to roll for the actual dungeon rooms. 1. SPECIAL . Special: 12, Pool / Feature : 9, Grows 2. MONSTER . Group : 18, Shape shifter / Activity : 4, Fighting 3. TRAP . Trap : 10, Drops / Trigger : 8, Interacting 4. TRAP . Trap : 14, Hypnotizes / Trigger : 15, Speaking 5. LORE . Room type : 11, Kitchen / Clue : 6, Leavings 6. LORE . Room type : 4, Cistern / Clue : 18, Temperature 7. LORE . Room type : 14, Shrine / Clue : 5, Footpri...