Let's build a realm with Cairn 2e!
This week I'm going to create a Realm for my future Silksong-inspired Duet campaign, which was the subject of last week's post . To do so, I'm going to use Cairn 2e's Warden's Guide procedure , which seems very promising. Let's dive right in! First off, we are going to roll for the PEOPLE who live in this region, for which we have 2 tables, Culture and Resources ; we roll 2d20 for each: - Culture : Character : 3, Curious; Ambition : 10, Knowledge; - Resources : Abundance : 18, Water; Scarcity : 2, Fuel. So the inhabitants of this region are interested in gathering knowledge, and the fuel could be wood...but I want forests in there; maybe it's a crime to recklessly cut trees, and gathering wood is strictly regulated, because the forests are sacred, or something. Next we go to the MAPMAKING phase: first we roll 1d6 to decide the number of landmarks present in the region: 3. I might add more later, but for now let's see wha...