The importance of a setting
Hello everyone, and welcome back to Delving Wolf! In this week's post I want to talk about settings in TTRPG, specifically in a fantasy one (as that's the genre I'm most familiar with). Even within the fantasy genre, the importance of a setting varies between games: some are defined by their official setting, others are more malleable and can be played either in a published setting or in a homebrew one; D&D 5e is an example of this. There are many official settings for 5e, from Forgotten Realms, to Eberron (my personal favorite), to Greyhawk (with the new 2024 rules), to Dragonlance, to some more niche ones like Theros and the other Magic the Gathering-inspired settings; if we take previous editions in consideration, we can add many more like Mystara or Dark Sun. While older settings have their rules, cities, regions, deities and habits clearly defined, often in multiple books or magazines (sometimes even with too much detail: do we really need to know the taste of Drow...